Watercoolr

An app to improve remote productivity and personal wellness during the COVID-19 pandemic

Wellness

UX/UI

Mobile

Project Overview

Methods & Tools

  • Sketching

  • Research

  • Prototyping

  • Figma

  • Adobe Photoshop

Deliverables

  • Research

  • User Flow

  • Branding

  • Wireframes

  • Mid, High-Fidelity Prototypes

the goal

Improving remote productivity, personal wellness during COVID-19 pandemic

COVID-19: A Sudden Social Vacuum

This project was born when COVID-19 hit worldwide and quarantine was mandated. Many people lost their jobs and felt disconnected from others.

With a team of other designers, we interviewed people with different backgrounds to find common challenges we could practically address.

Interviews, empathy exercises, and affinity mapping revealed a sudden vacuum in the social environment for employees who transitioned to full-time remote work, limiting connection and reducing motivation to be productive.

Virtuality is draining

Fluctuating productivity

People miss the informal socio-physical interactions

Lack of verbal and body cues

Hard to communicate with coworkers

Who We Are

How might we help teams engage in a healthy work culture in the absence of in-person human interactions due to remote work?  

This led us to focus on answering the question:

How might we help teams engage in a healthy work culture in the absence of in-person human interactions due to remote work?